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CARD SPEC
RarityR
Number138
SetGuildpact
Released2006-02-03
Creature Type or Sub TypeCreature — Nephilim
P1
T1
Whenever you play a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.